Awesome Games Done Quick Raises More Than $1,000,000
Celerity And Charity
I play games very slowly, whether they're awesome or not. I can perform a speed run of the first level of just about any first-person shooter released between 1993 and 1999 but beyond that fairly limited subset of locations (mostly military bases and pump stations), I'm cautious and methodical. On top of that, I'm also more likely to explore new worlds instead of returning to old haunts in order to improve my mental mapping, making navigation a reflex. Thankfully, the world has plenty of dedicated digital dervishes and many of them gathered for the Awesome Games Done Quick charity event, raising more than $1,000,000 for the Prevent Cancer Foundation. The videos are linked below.
Most of the videos are listed here but my personal favourite hasn't made the cut. It's Gunpoint, completed in what the game's creator, Tom Francis, reckons is about half his best time.
In a world of high scores and enormous crowdfunding campaigns, it's easy to take huge numbers for granted, but that is an extraordinary amount of money.