Skip to main content

We must end the tyranny of sliding ice puzzles

Put them on ice

It is a truth universally acknowledged that ice levels in games are the absolute worst. The only good one there's ever been was in The Legend Of Zelda: Twilight Princess, and that's because most of the time you got to chill out in a cosy mountain chalet with cute yetis who fed you big hot bowls of soup. The rest need to be fired into the sun, if only so they can un-chill the heck out. Because let's face it, we all know the drill. Oooooooh, look, it's all slippy-slidey over here, and ooohh watch out, there's been a dramatic increase in the number of bottomless cliffs in this area, so you better not fall to your doom, oooooooooh. Give me a break.

Read the rest of this article with an RPS Premium subscription

To view this article you'll need to have a Premium subscription. Sign up today for access to more supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

See more information
Katharine Castle avatar
Katharine Castle: Katharine was RPS' editor-in-chief from 2021 to 2024. She first joined the team in 2017 as their hardware editor, and she continues to play pretty much anything she can get her hands on. She's very partial to JRPGs and the fetching of quests, but also loves strategy and turn-based tactics games and will never say no to a good Metroidvania.
In this article

Carto

Video Game

Related topics